Fossil Blastr
I made this for Ludum Dare 38, theme "Small World"
How to play:
- select a dig site (randomly generated)
- dig until you find a fossil
- pick it up (Z button) and throw it (Z button) at the starting area to collect
- use the drill to block slimes and to always have some digging going on
Controls: arrow keys, [Z]: dig, [X]: drill
I wanted a bomberman clone plus archeology. Gameplay isn't very good yet, and it's buggy, and there's no sound, but I got a ton working:
- a random skeleton generator. the idea was, after each level you try to piece together the fossils you collect, like a jigsaw
- a random level generator, with soil, rock or obstacles
- a semi-working tile based top down view
- a semi-working and annoying enemy slime
things the game needs that didn't get in:
- slimes trapped in soil, so there's a little more suspense
- balancing the game
- an indication that you're near a fossil, when you dig nearby
- a powerup that reveals all fossils on the map
- 2-player support
edit: 29 April - bugfix: fixed sound (still no music tho)
- bugfix: fixed a bug that made levels unwinnable
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