Well this is a great game! It's hard but fun to navigate the entire place. And at finish, it was the same as ozwalled, but I went further and I was soon enough, in a void!
Great job! The compression system is impressive, but I think the visual design really pushes it to the next level. Visual touches like the flowing bubbles and undulating seaweed give the simple graphics a lot of life and personality.π
thank you for the kind words! Yes, it's true. Because so little space exists for code, Zep made horsey appear in the highest room *and all rooms above it* :) If you explore outside the walls, there's lots of horseys!
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Beautiful game.
Such a great and inventive game!
help
edit: i just clipped trough everything until the end and then i won
edit 2:
What are the eyes for?
I almost thought it was a game based on Squid Girl.
Well this is a great game! It's hard but fun to navigate the entire place. And at finish, it was the same as ozwalled, but I went further and I was soon enough, in a void!
Great job! The compression system is impressive, but I think the visual design really pushes it to the next level. Visual touches like the flowing bubbles and undulating seaweed give the simple graphics a lot of life and personality.π
A delight! (ALSO just checked out Orbys -- fantastic! :O )
(note that glitching through walls might lead you to an "alternate ending", such as this one ;) SPOILER WARNING...)
thank you for the kind words! Yes, it's true. Because so little space exists for code, Zep made horsey appear in the highest room *and all rooms above it* :) If you explore outside the walls, there's lots of horseys!
Smart!
Oh my... what a amazing 1k entry! π€©π¦
Kudos also for the big technical write-up, awesome and valuable info! π€
Great stuff Team POD π
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